|
|
1. e4
|
King Pawn's Opening |

|
|
|
1... e5 2. Nf3 Nc6 3. Bc4
|
Italian Game. |

|
|
|
3... Nf6
|
Two Knights defence |

|
|
|
4. Nc3
|
I decide to play safe, since I am a little unfamiliar with this.
Four knights, Italian variation.
|

|
|
|
4... Bb4 5. d3
|
Not worried about Bxc3, cause that will end up being an advantage to me. The pin will not last long due to my plan to castle. |

|
|
|
5... d6 6. O-O
|
Removing the pin |

|
|
|
6... Bxc3
|
Personally, I don't like trading bishops for knights in the opening till I know how the game will proceed. The double pawns in the center is actually an asset to me. |
1 comment
|
|
|
7. bxc3 Na5
|
Ok, I don't want to lose my bishop here needlessly. Move to b3 and if he takes I can either open the a file or undouble my pawns. |

|
|
|
8. Bb3 c5
|
This creates some weakness on light squares when I have a light bishop. |

|
|
|
9. Bg5
|
Pin |

|
|
|
9... b5
|
Ok, so he is planning on pushing c4, causing grief for my bishop. Cannot allow that. |

|
|
|
10. a4 Bd7 11. axb5
|
Perhaps there was a better move, but I didn't see it at the time. Maybe Bd5 |

|
|
|
11... Bxb5 12. Bxf6
|
Bxf6!. If Qxf6, Rxa5. gxf6 is force to save the knight. |

|
|
|
12... gxf6 13. c4
|
Turn about is fair play here. Push the bishop back. |
1 comment
|
|
|
13... Bd7
|
Really the only logical place to go. |

|
|
|
14. Qd2
|
Double attack on the knight. |

|
|
|
14... Nc6 15. Ba4
|
Partial pin on the knight through the bishop. |
1 comment
|
|
|
15... Nb8 16. Bxd7+ Nxd7 17. Qh6
|
Threatening 18. Qg7 Rf8 19. Qxh8. |

|
|
|
17... Qe7
|
This stops the threat. If 18. Qg7 Qf8. I don't want to trade queens yet cause of my mobility and his exposed king. |
1 comment
|
|
|
18. Nh4
|
Working the knight to f5. |
1 comment
|
|
|