This game is remarkable for its checkmate. See if you can figure out mate (win for Black) in 7 from White's 22. Kh2 without looking! This game gave both players a lot of joy. |
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1. d4
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This game is remarkable for its checkmate. See if you can figure out mate (win for Black) in 7 from White's 22. Kh2 without looking! This game gave both players a lot of joy. |

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1... d5 2. c4 c6 3. e3 Bf5 4. Nc3 Nf6 5. Nf3 e6 6. h3 Nbd7 7. Bd3
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(Given 6. h3 is this in keeping?) |

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7... Be4
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(This ensures that any exchange of minor pieces leaves Black with the favourable position -- a black pawn on e4 suits Black very well.) |

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8. O-O Be7 9. Bxe4 Nxe4 10. Nxe4 dxe4 11. Nd2 e5 12. Nxe4
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(A shameless pawn grab! The pawn on e4 was fairly poisonous. The knight is in no man's land...) |

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12... f5 13. Nc3 O-O 14. b3
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(I wouldn't recommend dxe either.) |

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14... f4 15. Qg4
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(Perhaps Qf3 is better, stopping f4-f3 for the time being.) |

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15... Rf6 16. Bb2 Rg6 17. Qf5
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(Qf3 is definitely better here.) |

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17... Qc7 18. d5
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Not sound. This frees c5 for Black's knight. |

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18... Rf8 19. Qd3
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(Again not sound. With ..Knc5 to come, White concedes a tempo. As it happens, White cannot prevent his demise -- there is a clear mating plan for Black now.) |

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19... Nc5
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(This is not so much to develop as to free d7 for Black's queen.) |

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20. Qd2 f3
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(Displacing the pawn on g2, and weakening the pawn on h3) |

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21. g3 Qd7 22. Kh2
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[PUZZLE: Without looking, can you figure out mate in 7 moves?] |

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22... Qxh3+
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! |

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23. Kxh3 Rh6+ 24. Kg4 Rh2
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White resigns here, for it is checkmate upon ..h7-h5# |

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