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This game marks the first time my rating reached 1700 on GK! The game gets tricky very fast: my opponent, with two Bishops against my two Knights, unleashes a fearsome attack against my hard-to-defend King, while I abuse his weakened pawn structure to limit his attacking potential and set up an advantageous Rook-and-pawn endgame. Enjoy! |
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1. e4 e5 2. Bc4
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The Bishop's Game. Not the most popular anymore, but theoretically equal, and with some good chances for White if Black is unprepared. |

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2... Nf6
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This is the Berlin Defence, probably the most standard modern reply. |

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3. Nc3
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Transposing to the Vienna Game. |

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3... Bb4
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3...Bc5 or 3...Nc6 are more standard here. The text move leads to exciting, probably-equal play, falling somewhere between those calmer lines and the wild Frankenstein-Dracula variation (3...Nxe5!? 4.Qh5+ Nd6 5.Bb3 Nc6 6.Nb5 g6 7.Qf3 f5 8.Qd5 Qe7 9.Nxc7+ Kd8 10.Nxa8 b6). |

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4. d3
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4.f4 is the book move here, not that we're at all off the GK database yet. The main intent of the Vienna Game, though, is generally for White to transpose into a favorable line of the King's Gambit. There's no danger of Black winning the e-pawn for free, because 4.f4 Bxc3 is met with 5.dxc3 Nxe4 6.Bxf7+ Kxf7 8.Qd5+ and White wins the Knight back with a strong position. |
2 comments
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4... O-O 5. a3
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?! Now we're off the GK database; this move just begs Black to inflict some doubled pawns on the White queenside. |

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5... Bxc3+
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Black accepts the offer. |
1 comment
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6. bxc3 a6 7. Nf3 d6 8. h4
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?! White proposes a nasty kingside attack, but forfeits the ability to drive a Black Bishop away from g4. |
1 comment
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8... Bg4 9. Bg5 Nbd7 10. Qd2
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It's hard to say what the right thing to do here is. The text allows Black to further mangle White's pawn structure, but there's no way to drive off the Bishop, either. Maybe Qe2-e3?? |
1 comment
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10... Bxf3 11. gxf3 c6
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Preparing ...b5. |

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12. O-O-O
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White connects his Rooks for a kingside assault. |
1 comment
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12... b5 13. Bb3 Qb6
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!? Black unpins his Queen, threatens f2, and begins an attempt to restrict White from playing d3-d4. She's now far from being able to defend the kingside, though, so Black will need active counterplay to avoid being run over. |

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14. Rdg1
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Game on. Everything White has is aimed at the BK. |

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14... Nh5
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Black adds a defender for g7 momentarily, but this Knight is destined for f4, in an attempt to shut the WQ out of the attack or force a trade to lessen the pressure. |

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15. Be7
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Not only the Rook is in danger here--moving that Rook invites 16.Bxf7+ or 16.Qh6!, with a huge attack. |

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15... Nf4
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! This sacrifice shuts down White's attack entirely, for if 16.Bxf8 Rxf8, White has exchanged a powerful, aggressive piece for an entirely passive one of his opponent's. 15...Nf4! also shuts the WQ out of the attack, and thanks to the doubled pawns it is completely untouchable without at least an even exchange--which is to say, a favorable exchange for Black. |
1 comment
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16. Bxf8
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? I think 16.Bxd6 or 16.Bg5 followed by Bxf4 would have been much better. White wins the exchange, but effectively forfeits his aggressive options, and can no longer do anything at all about Black's Nf4. |
1 comment
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16... Nxf8
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Leaving the Rook on the queenside to create problems for White, and relocating the Knight to a more useful spot where it can reach g6 or e6. |
1 comment
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17. h5
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White continues to press, but he doesn't really have any way to proceed. |

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17... Nf8e6 18. Bxe6
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?! This Bishop was a critical piece of White's remaining kingside aggression. White is perhaps hoping for 18...Nxe6?? 19.Qh6, but he's not that lucky. |
1 comment
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