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This is a Gameknot quick play game that I played against a player of about my standard. The interesting point is that black had a chance to win queen for bishop - but if he had gone down that path his king would have gone on a little walk and lost. Enjoy! |
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1. d4
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So I start conventionally.. |

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1... d5
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He replies with the same. |

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2. c4
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Standard Queen's Gambit. |

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2... Nf6
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This is a weak way of continuing. Better is e6 or c6 or just taking on c4. |
2 comments
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3. cxd5
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I exchange, giving me a pawn majority in the centre. |

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3... Nxd5
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My opponent recaptures. |

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4. e4
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I seize the centre. |
3 comments
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4... Nb6
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The knight retreats. |

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5. Nc3
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I develop. |

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5... Nc6
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Very provocative! Challenging me to advance my pawns again. |

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6. d5
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I don't shirk this challenge! |

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6... Ne5
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So the knight comes up. |

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7. f4
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I hit it again. |

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7... Bg4
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He hits my queen. |

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8. Qc2
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Queen moves. Be2 was possible, but I don't want to encourage the exchange of pieces, as I have the big pawn centre and its cramping effects are stringer with more pieces on the board. |
1 comment
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8... Nec4
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So the knight is forced to move yet again. |

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9. h3
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I hit his bishop. |

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9... Bd7
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Bishop drops back. |

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10. Nf3
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I develop my other knight. |

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10... e6
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Black starts to try to undermine white's pawn centre. |
2 comments
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