|
1. c4 f5 2. Nf3 Nf6 3. Nc3 g6 4. g3 Bg7 5. Bg2 O-O 6. d4 d6 7. Bg5 h6
|
? Black should not be distracted and must continue developing, else he will soon run out of time. |
1 comment
|
|
|
8. Bxf6 Bxf6 9. Qd2 g5
|
White's h-pawn now has something to attack... |
1 comment
|
|
|
10. O-O-O
|
! Black's king side pawns have been lured away from the castled king, leaving Black vulnerable to an early king side pawn storm. Moreover, Black's queen side is hopelessly underdeveloped, leaving White's king untroubled even after 0-0-0. Already Black is lost. |
1 comment
|
|
|
10... Nc6 11. h4 e5 12. hxg5 hxg5 13. dxe5 Nxe5 14. Nxg5 Bxg5 15. f4 Nf7 16. fxg5 Qxg5 17. Nb5 Qe7 18. Bd5
|
! Pinning Black's knight frees h8 for a checkmate. |

|
|
|
18... a6
|
? With little else to do |

|
|
|
19. Qh6 Re8 20. Qh8#
|
|
1 comment
|
|