Most GK games go for a while. But in an open game you never know. Sometimes, like with this one, they end suddenly... |
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1. e4
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Best by test. |

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1... e5
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Book. |

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2. f4
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The King's Gambit leads to games that can be called a lot of things. "Slow", "boring" and "positional" are not on the list. |
1 comment
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2... exf4
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"The best way to refute a gambit is to accept it." -- Wilhelm Steinitz |

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3. Nf3
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Otherwise I would have to contend with a potential ...Q-R5 ch. |

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3... f6
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The usual move is 3... P-KN4. |
3 comments
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4. Bc4
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Standard play, aiming at KB7. |

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4... g5
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This weakening move allows a line-clearing sacrifice... |

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5. Nxg5
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...and here it is. |

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5... fxg5
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Black may as well accept the Knight. White's next move cannot be prevented. |

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6. Qh5+
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This devastating stroke is the beginning of the end. |

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6... Ke7
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Forced. |

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7. Qxg5+
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Pressing onwards. 7... K-K1 loses a Rook to 8 Q-K5 ch, and 7 K-Q3 leaves the King exposed and the hunt would begin in earnest... after White wins the Queen with 8 QxQ. |

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7... Nf6
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In light of the last note, Black tries interposing. However... |

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8. Qe5#
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... he overlooks this bolt from the blue! Game over. |

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