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1. e4 e5 2. f4 exf4 3. Nf3 g5 4. Bc4
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Muzio Gambit, rarely seen at high level. The main line has been analyzed to draw, it is believed that white should play 4. h4 for any kind of advantage |

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4... g4 5. O-O
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another option is also 5. Ne5 Qh4 6. Kf1 Nc6! |

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5... gxf3 6. Qxf3 Qf6 7. c3
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7. c3? the usual continuation of Muzio Gambit is 7. e5 Qxe5 8. Bxf7 !? Kxf7 9. d4 Qxd4 10. Be3 Qf6 11. Bxf4 or 8. d3 Bh6 9. Nc3 Ne7 10. Bd2 both with sufficient compensation. However, newest theory suggests that 7. e5 Qxe5 8. Bxf7 !? Kxf7 9. d4 Qf5! leaves black with an advantegous position |

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7... Nc6 8. d4
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8. d4?, white overlooked 8. ... Nxd4 9. cxd4 Qxd4 winning 2 pawns |

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8... Nxd4 9. Qd3 Ne6 10. Bxe6 Qxe6 11. Bxf4 Qb6+ 12. Kh1 Qxb2 13. Nd2 Bg7 14. e5 Qb6 15. Nc4 Qg6 16. Qf3
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16. Qf3, white cannot exchange the queens if he wants to keep any sort of hope |

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16... Qc6 17. Qe2 b5 18. Na5 Qe6 19. Qf3 c6 20. Rad1 h5 21. Rd6 Qg4 22. Qe4 Ne7 23. c4 Ba6 24. Rfd1
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24. Rf-d1 ???, after a series of imprecise moves this is the final nail in white's coffin |

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24... Nd5
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25. ... Nd5!, white cannot capture by 25. cxd5 because 25. ... Qxd1 mates |

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25. Rd6xd5 cxd5 26. Qxd5 O-O 27. Rf1 bxc4 28. Nxc4 Qe6 29. Qf3 Qxc4 30. Rf2 f6 31. Qg3 fxe5 32. Bh6 Qf1+
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