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ANNOTATED GAME

Q- Chess
Grant N. (1700) vs. Issac G. (1930)
Annotated by: cheetah08 (1200)
Chess opening: French (C18), Winawer, advance variation
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Pages: 12
This game starts out as a Winawer French where black can't castle on either side of the board. When white sacrifices a pawn black is put into a bind and finally castles, which leads to material loss. This game is a good game showing how a pawn sacrifice is worth it.
1. e4 e6 2. d4 d5 3. Nc3 Bb4
This move initiates the Winawer , and pratically forces 4.e5

 
4. e5 c5 5. a3 Bxc3+ 6. bxc3
Black has managed to give white doubled pawns but at the cost of a strong center and an attack.

 
6... b6
This move prepares 7.Ba6 which exchanges off black's bad bishop which is a good idea in almost any version of the french.

 
7. Qg4
An important idea in the Winawer. As Black either has to demolish his kingside with g6, or play Kf8 , giving up the right to castle.

 
7... g6 8. Bg5 Ne7 9. Bd3
It's unclear where the Bishop should go so maybe the immediate h4 was better.

 
9... Ba6 10. h4
Threatening h5 which destroys the black kingside. The next move is pratically forced.

 
10... h5
This move stops to h5 invasion but has the downside of making white's dark squared bishop incrediblly powerful, as any attempt to castle kingside can be quickly met by Bf6.

 
11. Qf3 Bxd3 12. Qxd3 Qd7
Releasing the pin and preparing Qa4 which would lock up the entire white queenside. In general in the Winawer you want to prevent the queen from getting to the a4 square.

 
13. Ne2
White decides that moving the black queen again so soon will give white a big attack . White decides on Ne2 because once the black knight goes to f5 white will quickly play Ng3.

 
13... Nbc6 14. O-O
White doesn't fear an opposite sides castling as black can make no progress on the white king due to the strong g5 Bishop.

 
14... Nf5 15. Ng3
Trying to eliminate the powerful knight.

 
15... Rc8
?! I think this a slight mistake as the f5 outpost is useless after Nxf5. Better was Nce7 when black's queen is threatening Qa4 and the e7 knight adds extra support to his f5 knight.

 
16. Nxf5 gxf5 17. Kh2
This move is a sort of waiting move as white wants to see what black will do before deciding on a plan.

 
17... Ne7
?? This move is a serious positional mistake as on e7 the knight can go nowhere useful. The only threat, Qa4, can be easily blocked by A4 and white should have the superior game. Much better was Na5 intending Qa4 or Nc4.

 
18. a4 Qc6
Black trys to win a pawn after cxd4, cxd4, Qxc2.

 
19. Ra3
!? An interesting pawn sacrifice which leaves black bound up.

 
19... cxd4 20. cxd4 Qxc2
?! A slight mistake as now white keeps black tied up for the rest of the game. Better was Qc4 when it is hard to see anything better than accepting the ending when the position is about level.

 
21. Qa6
A tricky move as the a7 pawn is threatened along with the skewer Rc1. Finally the point of Kh2 is seen as the check along the back rank after as after Rc1, Qxc1, Bxc1, Rxc1 saves black material.

 
21... Qc7
Defending agianst both threats.

 
22. Rc1 Qd7 23. Rxc8+ Nxc8
Forced . As Qxc8 Qxa7 loses a pawn.

 

Pages: 12