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1. e4
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Every chess player experiments with openings at sometime. We all search for the one opening that will give us a big advantage the majority of the time. Well, their ain't one! Once you learn that and play for equality and maybe a minimal advantage or initiative the sooner you'll move on to solid chess. I myself learnt that when playing the color black here. I was trying to hard to pull off swindles and turn the tide towards black's favor.
When learning an opening its important to understand its goals and purpose. The opening here is King's Gambit, Falkbeer Counter Gambit.
The Falkbeer is a hard opening to understand for lots of intermediate players. --- more on this after the opening moves. |

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1... e5 2. f4
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King's Gambit. Whites usual goal here is to open up the f file for his rook after castling short. If he can exchange a center pawn of white's for the f pawn all the better. |

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2... d5
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The Falkbeer Counter Gambit. Black is gambiting a pawn, e5, for positional advantages. He hopes to undermine the purpose of white's opening by not taking the f pawn and not allowing the file to be half open for white's rook.
He is offering (gambiting) his e pawn. Taking this pawn is considered unsound for white due to 3.....Qh4 and the old beginners type trap - 4.g3, Qxe4ch 5. white blocks with Q, B or N on e2......QxR. The alternative for white being a king move and the loss of castling with a poor position. |

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3. exd5
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The sound way to play against the Falkbeer. White will gain a tempo if Qxd5 and white plays Nc3. The black queen will have to move again. |

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3... Qxd5
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This isn't the best move for black. Stronger is e4, advancing the center pawn and giving white problems to solve. The pawn can be supported by f5 and also Nf6. The pawn at e4 takes away Nf3, the usual and best placement of the knight. If white plays the version of the King's gambit where this is a standard move then white is out of his comfort zone. |

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4. Nc3
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Gaining tempo (time) as black must move the Q again. |

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4... Qe6
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Lets keep count of the black's Q moves, shall we ;
As the Count on Sesame Street would say: "Thats 2 Queen moves, Two moves." |

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5. fxe5
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Opening up the f file as originally planned. |

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5... Qxe5+
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Thats 3 Queen moves. |

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6. Be2 Qg5
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Thats 4 Q moves. Striking at the undefended g pawn. |

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7. Bf3
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Defending the pawn. A tactic here could be Nf3 ignoring the pawns safety. If Qxg2 then Rg1 gives white a strong attack on his Q side. Another similar tactic is 7. d4 and now if Qxg2 then Bf3 again with open lines for a king side attack for white. |
1 comment
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7... Bd6 8. Nge2 Ne7
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Instead black could of played Qh4. Yes this doesn't get you the rook due to the knight being on e2. After g3 black could play Bxg3 (if the knight wasn't there) and after h2xg3 the Q takes the rook. Maybe that's why white put the Knight there. But moving Qh4 does force white to play g3 as Ng3 gets you the rook after BxNch.
g3 weakens the castled position of white if he was to castle this side. So its a prophylactic type move. |
1 comment
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9. d4 Qf5 10. O-O
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Accomplishing white's original goal. Also puts a rook on the same file as the opponents queen. As Jstevens has referred to in an earlier annotation, a good thing as you never know what might happen. |
1 comment
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10... Qd7
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Anticipating 11. Bxb7, Q moves and BxR or 11. Bxb7, Qxf2ch, 12. Kxf2, Bxb7 trading a queen and pawn for a rook and bishop. |

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11. Ne4 O-O 12. Nxd6 Qxd6
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Not cxd6 as this gives black an isolated pawn which can be a hindrance or weakness. Thats 7 queen moves now. |

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13. Bf4
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Developes a bishop fully. Fully in that it has an X-ray type attack, it can move in four directions next. Compared to the c8 bishop that is partially developed. Makes the queen move yet again. #8 |

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13... Qd8
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So lets sit back and analyze the position so far. This is something we should do more often. It is clearly into the middlegame now. Here I go!
Black: Castled, a knight developed, a bishop partially developed and her queen back home on d8 after moving 8 times out of 13 total moves. Clearly playing around.
White: Castled, half open f file with a rook at its base, knight developed, two bishops fully developed, ownership of the center. Clear advantage for white.
Black is not lost yet, but needs to quickly catch-up in developement. |

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14. c4
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Further controlling the center. |

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14... Nd7
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Not Nc6 due to d5 after. |

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15. Qc2
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Getting the queen off the back rank and joining the rooks. This is a goal of most middle games. Oh! and moving the queen for the first time. |

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