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ANNOTATED GAME

Slaughterhouse
tonnerre (1815) vs. vanmar (???)
Annotated by: tonnerre (1945)
Chess opening: Vienna game (C26)
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Pages: 12
Lately, for a change of pace I've been going back to basics. The gritty, solid, heavily structured Classical King Pawn games. The style of play that I (and maybe you too) got pummeled with in my formative years. The all-or-nothing lines. Those games that make you curl in the foetal position in dread and want to avoid at all cost. The style where you learned chess fundamentals the hard way and probably ditched the moment you met the Hypermoderns. This is one such time I went back to the Old School.
1. e4 e5 2. Nc3
Vienna Game - "Willkommen bei Wien"

 
2... Nf6 3. Bc4 Bc5 4. Nf3
Italian Game - "Benvenuti in Italia"
2 comments
 
4... Nc6
There's something to be said about the beauty of symmetry.
1 comment
 
5. O-O a6
Allowing the Bishop to retreat while holding the diagonal in the face of a d4-push.

 
6. a4
I sacrifice influence on the b4 square for play on b5. Black should probably play Nxe4 or O-O sometime soon.

 
6... Nb4
I think Black should have played 6. ...Nxe4 7.Nxe4 d5 for a more comfortable middle-game. Edit: Ignore the above. Thanks l-d-j for reminding me about the Bishop on c5. Black should have just castled instead.
1 comment
 
7. Ng5 d5
A very natural play but the timing seems wrong.

 
8. exd5 Nfxd5
Black decides to keep a Knight posted on the untouchable b4 spot. This threatens a possible Nxc2 and fork attacks in the future. This move also appears to leave my own Knight awkwardly en prise. A possible (read mundane) continuation is: 9.Nxd5 Nxd5 10. Bxd5 Qxd5 11. Qf3 which retains material equality but obliterates my centre. Edit: After further review I realize this is a horrible position for Black.

 
9. Nxf7
9. Nxf7! In the heat of a blitz game calculations are rarely exact. I played this move in the hope of getting some tactical fun out of what seemed like a rigid position. At the time it seemed dodgy but I have not found a refutation to it. An even stronger play was 9. Nxd5 Nxd5 10. d4 Bxd4 11. c3
1 comment
 
9... Kxf7 10. Qh5+
Note: 10. Nxd5 Nxd5 11. Qf3 or Qh5+ is equally playable
1 comment
 
10... Kf6
While there are really no "good" moves left for Black, this one is "less good" than most others.
1 comment
 
11. Ne4+
I reclaim some lost material.

 
11... Ke6 12. Nxc5+ Kd6 13. d4 Re8 14. Rd1
All guns to the fore now.

 
14... Nxc2 15. dxe5+ Kxc5 16. Rxd5+ Qxd5 17. Bxd5 Kxd5
I was surprised that Black did not grab the Rook. Didn't matter really. It's all downhill from here anyway.

 
18. e6+
18.Qxe8 Nxa1 19. e6 Bxe6 20. Qxa8 wins both Rooks...

 
18... Kxe6 19. Qxe8+
... but I don't need to axe both Rooks and a strong pin like this incapacitates 2 pieces for the price of a pawn.

 
19... Kf6 20. Rb1 c6 21. b3
Prepares the long diagonal for the Bishop.

 
21... Nb4 22. Bb2+
Time to bring this puppy home. I had to keep an eye on the clock.

 
22... Kg5 23. Qe7+ Kg6 24. Qxg7+ Kf5 25. g4+ Kf4 26. Be5+
This was a glaring error on my part. I knew that the instant I moved. I should have played Qd4+ instead. The Bishop is awkwardly placed making the mate process longer than it had to be.
1 comment
 
26... Kf3 27. Qf6+ Kxg4
That's better. Mate is in sight. All forced moves now.

 

Pages: 12