|
|
1. e4 e5 2. Qh5
|
Patzer opening. It is generally advised to avoid getting the queen out early in the game, unless one is playing against lower rated beginners. |

|
| |
|
|
2... d6 3. Bb5+ c6 4. Bc4
|
Black must defend against QxPf7#. This is not difficult to manage, though. |

|
| |
|
|
4... Nh6
|
Pg6 also works, and forces the queen to move. |

|
| |
|
|
5. d3
|
White eyes BxNh6. If black plays PxBh6, white wins. Black should be able to defend the knight with Pg6. |

|
| |
|
|
5... b5 6. Bb3 a5
|
Qc7 might have been better. White essentially gets a free knight here. |

|
| |
|
|
7. Bxh6 g6
|
...or maybe not. Pushing the queen--the bishop trade can wait. Black has h4 and h3 covered. |

|
| |
|
|
8. Qf3
|
Black should play Be6 here, or Pf6 might be even better. |

|
| |
|
|
8... Bxh6
|
...but not that. Quick game. |

|
| |
|
|
9. Qxf7#
|
|

|
| |