This is a short rapid game I played a few days ago on gameknot, I hope you enjoy it. The time control was 5 minutes + 10 seconds. I don't want to embarrass my opponent so I won't tell his username. |
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1. d4
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My opponent had white pieces and game starts with d4. |

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1... d5 2. c4
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After d5, c4 we have queen's gambit. |

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2... e5
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e4, the signature move of Albin counter gambit. |

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3. dxe5
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My opponent accepts the gambit pawn. |

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3... d4
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D4, gaining space on the board. |

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4. e3
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White plays e3 which looks logical, hoping for dxe3 and then Bxe3 developing bishop by capturing the pawn, however this is an inaccuracy. |

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4... Bb4+
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Bb4+ I'm going for the famous trap line - The Lasker's trap. |

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5. Bd2 dxe3
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After Bd2, dxe3 the trap has been set, but will my opponent take the bait? To take or not to take? That is the question. |

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6. Bxb4
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White falls for it. The best move is actually fxe3, it may look ugly, but he would perhaps survive. |
1 comment
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6... exf2+
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exf2+ King can not recapture because white would lose his queen. |

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7. Ke2
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Ke2 is the only move. |

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7... fxg1=N+
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Fxg1=N+ under promoting to a knight with check. Promoting to any other piece would not work, because white has a in-between move Qxd8+, after Kxd8 white can then capture whichever piece the pawn promoted to with the rook. The best move in this position is actually Ke1 and black would follow with Qh4+. White is in deep trouble now, any inaccurate move would be devastating. Capturing the knight with rook would be a blunder... |

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8. Rxg1
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White captures anyway... |

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8... Bg4+
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Bg4+ and he resigned. My opponent was not aware of this trap and cost him the game. |
1 comment
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