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45. Kd2 Qxh2 46. Rxe2 Qd6+
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A queen and three pawns should always be winning against 2 rooks, even a queen and two pawns is usually enough to win, but sometimes a draw if the pawns are not connected, but since I have conntected g and h-pawns, the game is basically over. |

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47. Kc3 h5 48. Rbe1 h4
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Forget the non-connected pawn, I just want to promote as soon as possible |

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49. Re2xe6 Qc7+ 50. Kd4 h3 51. Re6e8+ Kh7 52. Re8e2 h2
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There shouldn't be much hope for White now, once my other pawn advances, White's rooks won't be able to defend anymore |

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53. Rh1 Qf4+ 54. Re4
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Only move that doesn't allow a forking tactic that wins a rook |

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54... Qd6+ 55. Kc4
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This is the safest square to avoid forks |

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55... g5
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connecting the rooks avoids forks, but moving the rook off the 4th rank allows me to push my pawn without problems. I am going to play Qg3 and g4, then Qh3 and g3 etc. white's rooks do not stand a chance. |

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56. Rhe1
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white thought this was his last chance to get activity, but since only 1 rook is defending the promotion square, I can try to get my queen to g1 force promotion |

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56... Qc6+
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Kd4 or King to b-file allows Qb6 followed by Qg1 and white's rooks can't check for long. |

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57. Kd3 Qd7+
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My queen will get to h3, and then there's nothing stopping the pawns |

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58. Kc4 Qh3
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g4-g3-g2 is coming, so all White can do is check |

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59. Re4e7+ Kg6 60. Re1e6+ Kf5 61. Re6e5+ Kf6
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White resigned here since I'm going to get another queen. If White moves a rook to e6, then I can just simply trade the queen for both rooks and promote next move |

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