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ANNOTATED GAME

"Great Snakes, Batman! A 100-mover!"
sago (1964) vs. ionadowman (2024)
Annotated by: archduke_piccolo (2332)
Chess opening: Robatsch (modern) defence (B06)
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32. Rg1 Rd6
There's no saving the d3-pawn now!

 
33. Na4
(?!) Indirectly defending the d-pawn (33...Rxd3?? 34.Nc5) and hoping to re-mobilise the N via c5. Yet this struck me as a slight misjudgment, the first real chink in White's armour. After Black's response, White found it difficult to remobilise his knight. Maybe 33.Ne2 was an improvement.

 
33... b6
(!)

 
34. Rfg2
(!?) A bold decision, to leave Black's f-pawn free to run in order to bring pressure on Black's sensitive spot at g7.

 
34... Rg8
The irony of it! Now White is attacking on the K-side whilst Black seeks counteraction in the centre. What a game!

 
35. Qh5 Rxd3
(!) Fearing neither 36.Qg6 ?? Kh8 37.Qh5 (to defend h3) ...Rxd2 or 36.Qf5 ? Qxf5 37.exf5 f3!

 
36. Bc3
Defends the bishop and attacks the e5-pawn. But how is the WN to get back into action? On the other hand, how is Black to defend e5?

 
36... f3
(!) The answer is: by attacking. White is to be allowed no time to take on e5, nor to exploit the pin along the g-file.

 
37. Rg2g3
37.Rf2 cripples White's own attack, though the move was playable. White tries to maintain his pressure...

 
37... f2
(!)

 
38. Qg6+ Kh8 39. Rf1
White has to desist. 39.Bxe5?? lost quickly.

 
39... Rf8 40. Qg4 Rf4
40...Qxg4 41.Rxg4 seemed to offer little for Black.

 
41. Qxd7 Rxd7 42. Kg2 Rxe4
Now Black will keep his 3P for the N (after the f-pawn drops). Though White's remaining pawns comprise only the isolated doubled b-pawns, I was still a bit worried about White's active pieces, especially once the a4-N came back into action. Probably the game is about even here, but I was inclined to a pessimistic view. Normally I like having the pawns, but propects looked unpromising here.

 
43. Rxf2 Kh7 44. Rgf3 Kg8
To keep the enemy rooks out of f7. Had White now played 45.Rg3 now, I would probably have played ...Kh7 and offered a draw.

 
45. Kh3 c5
Locking down White's Q-side.

 
46. Rg3
...But maybe White ought hereabouts to have looked into mobilising his N, by playing 46.Bd2, 47.Nc3.

 
46... Kh7
Still happy with a draw...

 
47. Kg2 Rh4 48. Re2 Rh5 49. Rge3
Besieging Black's e-pawn. In turn, Black doesn't want to be reduced to complete passivity by ...Re7. What else can Black try?

 
49... Rg5+ 50. Kf2 h5
(!) White wants more than a draw. Black looks for active counterplay rather than passive defence. This pawn advance has more than one purpose...

 
51. Bxe5
(?) The one real mistake of the game, which up until now has been roughly even, with maybe a marginal edge to White at times. Now the balance shifts to Black, though by how much remains to be seen.

 

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