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12... Bxf2+
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A bishop sacrfice at the very end of the opening. I had decided that there was not going to be a midgame for white. He had wasted too much time, and now material didn't matter much to me, because I had so many advantages. I lead in Quality, and Time, with an abundance in each. And would sacrifice material, for even more of the former two. |

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13. Kxf2 Ng4+
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Double check. Knight and Rook, so the knight can't be captured by the bishop. The king must move. Keep in mind that Kg3, or Ke3 are also losing. And I will add the lines later. Feel free to prove it to yourself, Kg3 does get trickier though. |
1 comment
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14. Kg1
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Sealing his fate. |

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14... Qb6+
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Check, no way to block, has to take shelter in the corner. Yet, another gain of tempo |

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15. Kh1 Nf2+
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And now the Knight enters the position w/ a royal fork. We could easily win this game now with a huge gain in material (16 Kg1, Nxd1 17. Kh1, Nf2 ) etc..., but it seemed more appropriate to finish in style. |

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16. Kg1
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Only move |

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16... Nh3+
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Not taking the queen, with a double check instead. Here, once again, white is forced back into the corner. We can see that here still black is continuing to gain time, and with each move it gets worse and worse for white. |

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17. Kh1 Qg1+
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Sacrificing the queen for victory. Note that the key is the knight on h3. White cannot capture w/ the king because of it. W/o out that protection, mate would not be possible. |

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18. Rxg1
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Only move. Last in a string of many |

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18... Nf2#
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And here we see the power of the knight. Checkmate. Smothered mate. Because the king cannot capture the queen, his rook had to take, smothering the king. This is particularly attractive because it is also a royal fork, and black is -11 (and down the two bishops), a decisive disadvantage, unless of course the opponent is mated. |
6 comments
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