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39. Rf7 h6 40. Rxf8+ Kh7 41. Rf7+ Kh8 42. gxh6
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42. gxh6 - Freddy is a full piece up, worse, Henry is further entombed. I take on b4 next move but if I had taken on h6 instead I may well have avoided copping Old Matey later on! |
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42... Rxb4 43. Kg3 a5 44. Bc2 Rb5 45. Rf6 Rh5
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45. ....... Rh5 - too late. |

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46. Rxg6 c5 47. Ra6
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47. Ra6 - threatening mate on the move - I can now only avoid it by resorting to checks and then somehow getting my rook onto the back rank. |

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47... Rg5+ 48. Kh4 Rg2
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48. ........ Rg2?? - Rg8 would have put a stop to Old Matey but I would have dropped my queenside pawns and then that remote a pawn may well have crowned. |

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49. Bg6 Rh2+ 50. Kg5 Rg2+
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51. ...... Rg2+ - now follows a series of checks which Freddy's king manages to evade. It has to be said that even when a piece down, an active rook or queen can keep you in the game in the ending because of the possibility of perpetual check - the perpetual can also grab a few enemy pawns. It did not work here because Henry was constantly in Old Matey's shadow. |

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51. Kf6 Rf2+ 52. Ke7 Re2+ 53. Kd7 Rd2+ 54. Kc7
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54. Kc7 - mate is unavoidable and can only be delayed by sacrificing my rook. I am in no mood to do this, rather I feel like taking whatever I can from Freddy before he can deliver the blow. It comes immediately after I take the pawn on a2 because Freddy set up a conditional move to put me out of my misery quickly. It can be all so easy to crumble under pressure. |
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54... Rxa2 55. Ra8#
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