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30... Rf8 31. Ke2
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The idea is to tie the rooks, then Rhf1 is powerful.
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2 comments
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31... h4 32. Rhf1 Rxf1
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?? I expected this, it is a computer after all.
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33. Rxf1 Kb6 34. Rf6
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! The very best move.
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34... Ka5 35. Rxd6
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Achieving so much positionally, the only considerations are on the queenside.
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35... Kxa4 36. Bxb7 a5 37. Rb6
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! Achieving the necessary lock on the king for a quick end.
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37... g5 38. Bc6#
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A fun game. This opening was played because I recently reviewed a game where (1.e4 e5 2.Nf3 Nc6 3.d4 ed 4.Nd4 Nf6 5.Nxc6 bxc6) led to an interesting St. Andrews cross tactic, which I was attempting to play something like this against the computer. But, I do like the 4...Bc5 alternative by the computer, and so this game resulted and provided for some fun play. |

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