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41. d5 Kg7
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41. ...... Kg7 - Freddy might want to put his rook on f7 should the BR move off the seventh rank (black's second rank) with a nasty check - this move releases the BR for action elsewhere. |

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42. d6 Bf6 43. Kd5 Rb2 44. Rxf6 Kxf6 45. Ba7
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45. Ba7?? - Freddy, what about Bd4+? That would have won the BR and the game! |
2 comments
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45... Rd2+ 46. Bd4+
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46. Bd4+ - he plays it now but it is too late. |

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46... Kf7 47. Kc4 Ke6 48. Be3 Rxh2
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48. ...... Rxh2 - the BR gobbles up a white pawn on h2. Why not Rxd6 here though? |
1 comment
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49. Kb5 Ra2 50. Kc6 Rc2+ 51. Kb5 Kxd6
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51. .... Kxd6 - at last the BK removes the pawn on d6. |

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52. Kxa5 Ke5
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52. ...... Ke5 - the BK moves over to assist the g6 pawn to march to promotion. If Freddy's dsb tries to stop that pawn then K and R against bare K is enough to force checkmate. |
1 comment
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53. Kb4 Kf5
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53. ..... Kf5 - Freddy realised that this was gonna happen and waved the white flag. I guess this is a good example of how to save a lost game! I will soon be studying Dana Mackenzie's How to Save Lost Postions so I am glad I went through this game. Pearl frustrated Freddy enormously and I think this could have resulted in Freddy missing that tactical shot which should have nailed the game down in his favour so all credit to Pearl for pulling this one off! Hope you have all had an enjoyable read - I have! Bye for now - Joanne |

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