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18... Rxd3
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Realizing what is about to happen, black attempts pre-emptive action with a rook sac. |

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19. Qxd3 Bxf5
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While attacks of this nature on the enemy queen look good.................... |

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20. e6+
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...........discovered checks such as this are even prettier:) |
1 comment
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20... Kf8
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?? The worst possible square to move to. Black has now just walked right into a pin. Kg8 was far better. |
1 comment
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21. g4
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I learned this in "How to Utilize a Pin 101". |
3 comments
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21... Nc6
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21 moves into the game and black completes development. His challenge now is to hold on and try to weather the storm that is on his horizon. |

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22. gxf5 g5 23. f6
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As my good friend and teammate webb31620 is fond of saying - "Passed pawns MUST be pushed", although I'm sure he stole it from some GM:) Black is now on life support. |
1 comment
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23... Ke8
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.......and a bicycle, and a catcher's mitt, and some dolls for my sister. Thanks Santa:) |

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24. f7+ Kf8 25. Qxh7
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Fully realizing that black can deliver a check, but it will be harmless. |

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25... Qg3+ 26. Kh1 Rd8 27. Qg8#
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If there is one lesson to be learned from this game, let it be this......The development of minor pieces early is vital for long term plans. Unless your opponent makes an obvious blunder that allows you to maintain a strong attack with only a few pieces, it is always best to station your pieces on active squares early and THEN figure out what you want to do with them. My opponents slow development caused his position to be lost. |

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