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ANNOTATED GAME

An opposite colour bishop ending with one final twist!
rogetw (1588) vs. jstevens1 (1925)
Annotated by: jotheblackqueen (1200)
Chess opening: Dutch, Spielmann gambit (A80)
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Pages: 12
33. Qd2
33. Qd2 - now I can start the exchanges which will alter the course of the game. By taking off the knight on d3 I ensure I get the e3 pawn but the price I will pay is that I end up with opposite colour bishops.
1 comment
 
33... Bxd3 34. Qxd3 Rxe3 35. Rxe3 Qxe3 36. Qd2
36. Qd2 - there is a lull but there is one further set of exchanges to go.
1 comment
 
36... Qxd2+ 37. Rxd2
37. Bd2 - the queens.

 
37... b5 38. Kf2 Bxc3
38. ..... Bxc3 - I take a pawn and end up with a material plus of two points but this is in no way a gimmie!
2 comments
 
39. Rc2 Bd4+ 40. Kf1 Re6
40. ..... Re6 - protecting the vulnerable c6 pawn, but for how long?
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41. Be2 Kf7
41. ..... Kf7 - Henry marches to the c6 pawn's aid but alas he doesn't get very far.

 
42. g4 Ke7 43. gxf5 gxf5 44. Bd3
44. Bd3 - Oh dear, now my f5 pawn is vulnerable.

 
44... Kf6 45. Kg2 Be3 46. Kf3 d4
46. ..... d4 - protecting Fou Lenoir and blocking off the e file but I am still saddled with vulnerable pawns!
1 comment
 
47. Rc5 Bc1
47. ..... Bc1 - my poor little f5 pawn is now a gonner. However, Fou Lenoir goes for the white queenside pawns.

 
48. Rxf5+ Ke7 49. Re5 Rxe5 50. fxe5
50. fxe5 - now the rooks have been traded off and it really is an opposite colour bishop ending. I decided to let the pawn on a7 go for the pawns on a3 and b4 and regain my two pawn advantage. However, it does allow white to get a passed pawn. The alternative was to play a6 but then Roger could always play Be4 and then my queenside pawns could fall. So I decided Bxa3 to be the lesser of the two evils.
1 comment
 
50... Bxa3 51. Bxh7 Bxb4
51. .... Bxb4 - at least I have no less than FOUR passers on the queenside. However, will any of them reach Glendadom? We shall see!
1 comment
 
52. h4 a5
52. ..... a5 - I can only try.
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53. h5 Bd2 54. Ke4
54. Ke4 - centralising his king and going for the d5 pawn. Fou Lenoir tries to protect it but finds himself on the next turn overloaded.

 
54... Be3 55. h6 a4 56. Bf5 Bxh6
56. ..... Bxh6 - forced.

 
57. Kxd4 a3
57. .... a3 - just two more squares.

 
58. Bb1 Bg7
58. ... Bg7 - my last throw of the dice - a pin!
1 comment
 
59. Ba2 Kd7 60. Ke4
60. Ke4?? - I think this is the loser. Next move I play my winner - c5!
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60... c5 61. e6+ Ke7 62. Kd5 c4
62. ..... c4 - the vital a2-g8 diagonal is now blocked.

 
63. Ke4 Kxe6
63. .... Kxe6 - Henry snaps off Roger's final pawn and now three pawns down Roger decides to hit the resign button. Here are his post game comments: "In my white game, disregarding the computer analysis, the move I thought lost it for me was #53. Instead of h5, I should have moved my K to Ke2. This would have stopped you B from guarding the diagonal including h6 for my advancing pawn. Of course, being several pawns down was a killer in end game". He will not be able to stop Glenda from appearing on either c1 or a1. That's all for now folks but I will be back with another endgame where I have had to deal with stubborn resistance in a rook ending from a Class C Player by the name of Dan. Until then have a good read and a nice weekend - Kind regards - Joanne
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Pages: 12