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16. g3
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Alright, time to assess. White is going to win the knight, and there's nothing I can do about that. What's the most I can get in compensation? So I took a think and concocted a plan that went something like: If I play Nxg3, he'll take with the f-pawn. He'll rush the queen over to the kingside for a big attack, and then maybe I can play for a counterattack on the 2nd rank, forcing a draw or a win if I'm lucky. |

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16... Nxg3
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Might as well give it a shot! |
1 comment
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17. fxg3 Bf7
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This lures the queen over to the kingside, as the knight needs another defender, and a retreat to f4 is met by the fork g5! |

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18. Qg4
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Now the kingside presence looks truly menacing, but there's no obvious breakthrough, so it's time to centralize my forces and try to counter. |
2 comments
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18... Qd4
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Maybe I'll pick up a couple of pawns for my troubles? |
1 comment
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19. b3
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? I don't like this at all for white -- he's playing into my hands, and focusing on my phantasmal threats. Much stronger, I thought, was Rf2 followed by Raf1, where the attack appears all but irresistable. |
1 comment
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19... Qb2
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Threatening Qxc2 , winning back some pawns. |

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20. Rfc1
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?! I'm pretty sure that's the wrong rook: this takes attention away from the kingside. I also see something else in this position... |

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20... Rad8
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The c2-pawn is pinned! |

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21. Qf5
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Threatening a murderous discovered check -- white is still winning here, and I must remember to be careful! |

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21... Kg8
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Practically forced, but a good defensive move. |

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22. Qf4
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? Not sure what this was preparing for -- perhaps to defend the d2 square? Because if he's eyeing off the c7 pawn, that's a bad plan for sure! |
1 comment
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22... Rxd3
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?! Very risky, but it's the only way to play at this point. A check on d2 is out of the question... |

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23. Qxc7
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? This may bring down the house. This move is really bad in many ways -- it leaves the defense of black's counterattack, it abandons white's "attacking" force on the kingside (the knights look frozen right now), and it decentralizes the queen. Black's next move is obvious... |

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23... Rd2+
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Now I expected white wouldn't play Ng2, giving up the Ng6, but I thought I'd see Kh1, the best flight square. |
1 comment
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24. Kg1
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? Again -- very surprising! This makes black's next move easy... |

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24... Qd4+
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Forcing the king to h1, where he should've been a move ago (otherwise Kf1 leads to Qf2#). When you're trying to avoid a mating net, you *must* make every move and tempo count! |

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25. Kh1
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Forced. |

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25... Qf2
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And now the game is over. White can only delay the inevitable, by trying to prevent mate on either g2 or h2. The best attempt, g4 (allowing the queen to protect h2 while the knight protects g2), is met by Bxg6!, where black threatens Bxe4 leading to mate, and the Nh4 cannot recapture due to Qg2#.
Still, white insists on fighting it out... |
1 comment
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26. g4
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The best try. |

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