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ANNOTATED GAME

Southern Mississippi Open rd 4
Thomas G. (1440) vs. Randall W. (1326)
Annotated by: tag1153 (1731)
Chess opening: Queen's pawn (A46), Torre attack
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Pages: 123
14. Qg6
!? And here is where it gets interesting. Not happy with simply having the better position, my ego gets the better of me and I play a very aggressive move. My plan is to now play Ng5 and start looking for mating threats.
1 comment
 
14... bxc5
14...Qe8 and black can start successfully repelling the threat.
1 comment
 
15. Ng5
Now I've reached my desired position, but am faced with the problem of not losing my bishop after Nf7 . I have my first real doubts as to the sanity of playing Qg6 so blatently. I'm not worried about black snagging the e pawn - it's black playing Qe8 that has me worried. I continue to send telepathic signals convincing my opponent that Qe8 is a BAD move;)
1 comment
 
15... Nxe5
Aggressively hitting my queen while advancing.
1 comment
 
16. Qh5
Ahhh....there it is. White threatens a discovered check that will cause black a great deal of pain. Qe8 no longer worries me as it can be blocked by Bg6.
1 comment
 
16... Rf6
My opponent went into a deep think here, and played what I consider to be the only sane move. He can't prevent the check that is coming, so he starts creating an escape route for his king.

 
17. Bg6+
Of course. I can now play some forcing moves that will gain material.

 
17... Kg8
Forced.

 
18. Qh7+ Kf8 19. Qh8+ Ke7 20. Qxg7+ Kd6 21. bxc5+ Kxc5 22. Rc1+
A nice six move combination I cooked up back at move 17. Black goes into another long think.

 
22... Kd6
? This was probably the critical losing move. 22...Kb6 would have probably bought black some dearly needed time.

 
23. Nde4+
! My favorite move of the game, as it forces a capture which will allow me to play Ne4 , forcing black to advance his king or play Nd3 (which is easily sidestepped) or Bd3. After any of those moves, I play Rd1 and black is in a world of hurt.

 
23... dxe4
Forced.

 
24. Nxe4+
As planned.

 
24... Kd5
Probably the worst of three bad choices.
2 comments
 
25. Rd1+
This is just medieval:)

 
25... Nd3+
I'll give my opponent credit - he valiantly tries to save himself......however.......

 
26. Ke2
I can safely walk into HIS pin because his knight is pinned itself!

 
26... Rxf2+
Black keeps swinging. This rook was hanging anyway, so he launches a last ditch attack himself.

 
27. Nxf2
! Oh, this is so nice:) My Bg6 now hits the pinned knight!

 
27... Qa5
Black eyes grabbing my a pawn with check.

 

Pages: 123