|
|
35. h3
|
Defending the knight and giving it an escape square |

|
|
|
35... h5
|
Softening up the f2 square by removing it's defender. |

|
|
|
36. Rb2
|
Trying to stop the disaster on f2. |

|
|
|
36... Qc4
|
Allowing a trade of queens when Qxc5 dxc5 gives black two deadly passers along with an extra piece. |

|
|
|
37. Ne5 Nxe5 38. dxe5 Qe4+
|
This move trys to create more kingside weaknesses after f3 while at the same time picking up the e pawn. |

|
|
|
39. f3 Qxe5 40. Re2 h4
|
Trying to destroy the white kingside. |

|
|
|
41. gxh4
|
And white accepts , now black just has to get his pieces to the kingside and I'll win. |

|
|
|
41... Qf6
|
Eyeing the h4 and f3 pawns. |

|
|
|
42. e4
|
Trying to mix it up in the center but this just makes the white king more weak. |

|
|
|
42... Rc3 43. Qd1
|
And now it's forced mate. |

|
|
|
43... Qxf3+ 44. Kg1
|
If Ka2 black will play Qxa3 and after kg1 play Bc5. |

|
|
|
44... Bc5+
|
Now White resigns as Ka2 Qa3# is mate. This is a good game showing how bad development can cost you. |

|
|
|