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Individual Player Team Rating
Is this a statistic that you use in the pairing process? One could make a case that it is as important or more important than 90 day high rating. What say you?
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From where I come from, it's just an important, as we're talking about current rating. It's always been like that, but matches are only accepted on my team if the opposing players current and top 90 day ratings are within the +/-50 point range of my players current and top 90 day ratings, so it's a fair pairing.
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I must admit that the only time I pay attention to a player's team rating is when I am looking to see what his win/loss ratio is in team games. I look at that especially when I am concerned as to whether he or she might be cheating in order to win more team games.
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PS. I just looked at my own team rating. I did not realize how pathetic it is.
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Not at all pathetic, Shirley. In fact, if I knew that you were ok with 7 day per move challenges, I'd see about playing a team game with you, since I changed my automatic decline challenge rules. As our ratings are similar and would work out well for a team match.
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Team games and team rating
I think that mikemate and shirlmygirl are right that team rating, or team game win/loss record, are very important criteria in making matches. I will not make a pairing if the player has 20 or more team games and has a winning percentage of over 60%. (With very highly rated players that might no hold true, but there are not many of them involved in team play.) I would make an exception for a player who is just starting out, as we have someone who is 3-0 since resuming play after a several year pause. However, mikemate declined a challenge that named this guy, and I could not complain. I just want to make the point that it is hard to put too much faith in a win-loss record when someone is just starting out, even if they have a rating from before.
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Mike, all you said was true but what I did not tell you is your player I declined is winning nearly all of his current games over 20 moves. His team game rating is within 100 points. Can you find many players with team ratings close to current ratings?
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Not implying said player is a cheat. Maybe underrated but that is no crime.
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I would never disagree openly with mikemate. 😊😁
To clarify, not to disagree, which all of you know goes against my nature, those games that our new team member is winning after 20 moves are all non-team games against players rated 1303 or lower.
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Very good. As far as team game ratings, the highest rated players above 2200 have team game ratings 300-500 points lower than current rating. Conversely, lower rated players 1200-1400 may have team game ratings much closer to current rating, 100-200 points. Rarely will you see a team game rating higher than current rating if several team games have been played (77).
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THEWRONGREASON
I'd be happy to play a team match with you, Joe, but why would you have your games set at 7 days a move when your average time per move is 10 hours?
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Good day shirlmygirl-------I'll play you a game.
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I will be happy to, David, as long as you don't mind my beating you both games.
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I love pain.....
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What usually attracts me to a player whom I check out for cheating is a steady chart for several years that suddenly zooms upward. I pay a lot of attention to a possible opponent's chart on his profile page, and often click on it to enlarge it and take it back for several years. Then I can see if it is a temporary acceleration or a pattern, as most people have winning streaks. The chart (graph) is the first thing I look at when evaluating a possible opponent for one of our players. Also, I sometimes come across someone who has a very short term chart when he or she is listed as joining GameKnot several years ago. That puzzles me. If they don't play for a while, does their chart get dropped, but their original date of joining is still shown? Perhaps someone can answer that question for me.
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Response to Shirley
There must be a partial statute of limitations on old records. We have had someone (nordict) with 221 gameknot games join our team recently. Since rejoining, he has completed five games (three team games including two timeouts) and has 16 games in progress, including 5 team games. His ratings graph is blank. I think that all that you have to go on is the total win-loss-draw numbers, and maybe the current rating, which could be based on the old records as well. I think it is essentially the same as trying to evaluate a brand new member of gameknot.
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Team Rating
I never look at individual team rating, except as a winnow on advanced search to ensure potential matches HAVE a team rating. Half those hits left their team, which is disappointing. I WISH GK would add a "team player" button, as well as a green dot button on the search tool. I pop open twenty windows and close ten of them. I SHOULD start paying more attention to the team rating. I do look at the score, and like Orkneylad shy away from players whose scores are a high percent of team games (and more than ten). I don't have my player team scores in my match spreadsheet. Should add that, I suppose, and track it too. I track both current and 90, and also glance at year high and all time high.
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ORKNEYLAD
I should have responded to Mike (orkneylad) as he addressed his post to me. I did read it, but then I got preoccupied because I decided to copy my previous post to the People Who Cheat thread so I didn't come back to this one. Simon posted on the People Who Cheat thread and I responded to him as follows: Due to extended period of inactivity (over a year), game history prior to 11-Jan-20 is no longer available Thanks, Simon. I have certainly seen such messages on players' profiles, so that is self explanatory, but sometimes there is no such explanation, and then the failure of the chart to show the reason for the absence is what is puzzling. Perhaps such a message is a more recent explanatory addition.
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Individual Team Rating
There is the overall team rating (available on the ladder and table), and he individual team rating. How is the individual team rating used? How does it compare to the player rating? My team rating is 1526. Why so low?
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Your team game rating is not low but maybe slightly above average for 1700 rated players. We have 10 players currently on our team and 7 have lower team rating than you. The 3 above and 5 of he 7 below are very close to your team game rating. Long ago when you started team play your rating was high 1500's or 1600's Your team game rating at that moment was 1200. That is why you and nearly every other player on Gameknot above 1200 have a lower team game rating than current rating. Hope this helps, lord_shiva.
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An answer, and some questions.
I check the winning percentage in team games but rarely look at the individual player team rating. Honestly, it's not entirely clear to me how to interpret the individual player team rating. It's a pretty abstract statistic! On my team's roster, there seems to be a pretty strong correlation between a player's current rating and their individual player team rating. The current ratings tend to be higher than the individual player team ratings, but, once this is taken into account, the current rating also seems to be a decent predictor of the individual player team rating. It's not entirely clear to me why this is. Once this correlation was established on GameKnot, it makes some sense that it would persist (since, for instance, the higher-rated players also have higher team ratings, and they play each other in team games, while the lower-rated players also have lower team ratings, and they too play each other in team games). But it's less clear to me how the correlation got established in the first place. If everyone started over again with a provisional 1200 team rating, would the team ratings that emerged after a year of play correlate so well with the current ratings? I don't think so, but I'm not sure. Anyway, for those of you who look at an individual player's team rating, how do you interpret it? Let's say that I look at the team game winning percentage for a player, and then I glance at that player's most recent page or two of results in team games. And then after I have done those things, I look at the individual player's team rating. What did I learn from the individual player's team rating that I had not learned already?
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