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Deal or no deal requesting a draw
I have requested draws and have been asked to accept a draw game. I have asked even when I think I could win in maybe 60 moves or possibly more. I like to play games that are under 60 moves.
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Keep in mind that OTB and on GK a draw offer can only be made after they make their move. If they DM you and ask for a draw, I would insist that they offer a legal draw in the accepted manner. Offering a draw is different from claiming a draw. Funny story. During a highschool tournament, there was a very good player who also happened to have an arrogant reputation. I hadn't played him before. We happened to play and I made a huge mistake and wound up a piece down. He looks at me and said. Do you wish to resign. I saw red. I leaned closer to him and whispered. What a f***ing arrogant thing to say. Resignation is my porogative. Now I am going to play to the last move and your going to have to checkmate me. He ended up making a huge mistake of being overconfident and I force mated him. There was a crowd around our board at the time. He stormed off. Someone told me he was crying in the parking lot. No one liked him. I went outside and we talked over sharing a cigarette. Long story short him and I became friends after that. I hope he's doing well, I haven't talked to him in 30+ years.
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Red
Force or trick your opponent so that both of you make three consecutive moves that are the same and y'all will have an automatic draw, but you can't "order" y'all's opponent to accept y'all's draw offer, y'all.
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Thanks Mo
I’m in the GK 244 and GK 245 tourments and now only playing 3 games untill the next rounds. Being retired I can take my time and make moves from notes made in the note boxes. I am more interested in openings and try to get set up for a middle game. Some times blunders can pretty much determine how the game ends. I like to play with setting traps which can also lose a game.
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3 Move
isn’t automatic. You have to declare it. Same with the 50 move rule. The insufficient power draw is automatic, however.
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jonheck 18-Jan-25, 05:13
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lord_shiva
Thanks lord, thats Interesting. The internet also mentions the “75 move rule”, same rules as the “50 move rule”, but it’s automatic—- for good reason.
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75 Moves
Interesting. I do not believe GK has implemented the 75 move rule. You’re right, that one need not be declared. But GK has games of well over 75 moves with no pawn move or piece capture.
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Example
Here black struggles mightily to figure out how to execute KR v K. The las capture occurs in move 60.
game The coup de grace is finally administered on move 201.
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50 Move Draw
In this game the 50 move draw is invoked even though a capture occurred less than 20 moves earlier.
game However, at one point black has nine queens, two rooks, and leads by over 100 points: Black had to be exceedingly cautious not to checkmate by accident, or stalemate.
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Lord Shiva
The three fold repetition rule. Is a little misleading. If the same position occurs on the board on the third time it occurs either side can declare a draw. The position rule applies even if it is non consecutive.
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Non Consecutive
I was aware any time a position occurs a third time the draw can be invoked. I was NOT aware the moves did not have to be consecutive until an opponent declared it against me. At that time I was pretty sure I had the advantage and could have defeated him. So I learned an important lesson. I remember thinking, “the hell?” But sure enough, the position had appeared twice earlier in the game. Good eye he saw that he could wiggle out f a fairly certain defeat. I’ve used the three move too, as I recall, but not often. Here is one of my threefold repetitions. I declared this one as the guy was much higher rated. GK says I should have interposed the rook but when I play out the recommended sequence white loses.
game
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LS
Interposition of the rook gives you the best practical chance in allowing your opponent the opportunity to make a mistake. As RxR looses for Black. There is no way white should loose this position if Black doesn't exchange Rooks.
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jonheck 19-Jan-25, 00:26
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lord_shiva
<50 move draw even though a capture occurred less than 20 moves earlier>. The 50 move rule had been satisfied by the 50 moves (187 through 238), proceeding the bishop capture (238). Apparently the rule was applied retroactively. My understanding is that both players need to accept the draw at 50 moves with auto kicking in 25 moves later. So why have the 50 move rule at all? Can’t a draw be offered at any time without a reason, ending the game in a draw if both players agree? How does gameknot do it? Beyond that we have the game that loudly calls in the question: what was the intent?
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gameknot.com
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Interposition
I guess white does pull this off… 48. Rc4 Rg3 49. Kxc6 g6 50. Rc5+ Kxa4 51. Rg5 Rh3 52. Rg4+ Ka5 53. Kd6 Kb6 54. Ke6 Kc7 55. Kf7 Kd6 56. Kxg6 Ke7 57. Rf4 Rg3+ 58. Kh7 Rh3 59. Kh6 Rg3 60. h5 Rg8 61. Kh7 Rf8 62. Ra4 Kf6 63. h6 Rc8 64. Ra7 Rc6 65. Rg7 Kf5 66. Rg3 Ra6 67. Rg1 Ra8
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Jonheck on 50
No, just as both players don’t have to accept the 3-move. Whoever declares it draws the game. If both had to agree it would just be a standard draw.
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Every once in a while it's good to think about the latent potential in a position. Often this happens right before transitioning into the endgame by just looking at the pawn structure alone. Then what piece's are in play. Looking at potential qualities one layer at a time. This doesn't take any analysis, just intuition, knowledge and experience.
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Not a draw
but it took this board before my opponent was willing to resign --- the game became boring to my until my opponent resigned.
game
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And on the whitw side
I was willing to resign THIS game with the same player
game
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mo-one 8:53
Your opponent didn't resign. This can have several different reasons. Some players are told to play until mate for the learning experience. The potential for a stalemate existed in that position and they were hoping you would make a mistake. The last position you posted is interesting, you could have played on for a while. Instead of Rh1. I would have played Rf5 , there is still potential in that position for your opponent to make a mistake.
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