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Post-game computer analysisYou can request the post-game analysis via "analyze the board" page -- the corresponding link is below the board. Only for completed games of course. Up to 10 games can be requested to be analyzed per month by premium subscribers, and just 1 game per month for free members. We will likely allow more games in the future -- we just don't want to overload the servers if it proves to be very popular. Comments? Suggestions? |
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chess_avenger 18-Apr-10, 22:13 |
excellent idea |
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baronderkilt 18-Apr-10, 22:18 |
Intriguing ... |
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chess_avenger 18-Apr-10, 22:37 |
continuation to my previous posti may not be right but one suggestion. instead of clicking individually on the various suggested moves under computer analysis. it would be nice to show the pieces sliding to the next position. as far as i know each new click goes to a newer position. the above would make it better. |
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chess_avenger 18-Apr-10, 22:50 |
...Inaccuracy: +0.81 » 7. Kd1 c5 8. Nf3 Nc6 9. Nc3 Nxc3+ 10. dxc3 Ne5 11. Qe4 Nxf3 12. Qxf3 Be6 13. Bd3 O-O-O 14. Re1 Re8 Best: -0.15 » 7. d3 Nf6 8. Nc3 Bd7 9. Nf3 Nc6 10. Bf4 Qxe2+ 11. Bxe2 Be7 12. O-O-O O-O 13. Rhe1 Rfe8 14. Ne4 Nd5 The above example shows the suggested moves. When I click on the best moves "7. d3" it shows a number "Best: -0.15 and 'Return to main line'. Instead of this when I make click the move 7. d3 it would be better to show it visually on the board. Hope that makes sense. |
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chess_avenger 18-Apr-10, 23:22 |
thanks once again |
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black_cat_hamlet 19-Apr-10, 03:38 |
Brilliant idea! |
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dugite 19-Apr-10, 03:46 |
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kingdawar 19-Apr-10, 04:06 |
Deleted by kingdawar on 19-Apr-10, 04:37.
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I like it!1) Will the computer analysis for a game remain accessible from the the game's board in "Past games history? 2) What is the difference between an "inaccuracy", "mistake" and "blunder"? |
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tugger 20-Apr-10, 08:30 |
Scarper, I would imagine that an "inaccuracy" is the most common form of chess move, a good, but not perfect, move. A "mistake" is a move that loses a tempo when you could've gained a tempo, and a "blunder" is when material or position is lost needlessly. I'm sure there will be plenty of controversy about which category a particular move falls in, for example, if you play 27. Be4, which wins a pawn in two, but you could've played 27. Qh5!, which mates in seven, is that an inaccuracy, or a blunder? I predict the computer would call it an inaccuracy, though if the mate was reasonably simple, ie the next six moves are all checks and forced replies, then for someone of my rating, I would say it was a blunder. I think there will always be some debate here, one thing a computer cannot do is tell us how difficult it would be for someone of a given rating to find the better moves, which might affect whether a move is an inaccuracy or blunder. I think it is relative to your rating. |
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what computer?This is related to dugite's question above - what computer is being used for the analysis? |
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tugger 20-Apr-10, 10:01 |
Still, I'm very impressed with this, and it can only help us to improve. I was surprised to see the effect early positional moves had, for example, an early knight move of his chaged the score from +0.18 in his favour to +0.27 in my favour, boosted again by my next move. This will help those us without a good computer already to fine tune our openings, looking for that tiny advantage in the early stages, and it will also assist with endgame study, seeing how pawn moves and king moves dramatically change the score. I intend to have your computer working hard... shame we can only request one at a time haha! |
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maca 20-Apr-10, 11:26 |
Good feature, but...Tugger, I feel I should also warn you about following the score blindly, particularly in the openings. It appears that the opening book of this engine may not be too sophisticated, and computers tend not to do well in the early stages of openings if they're unable to consult their book. Plus, a change from +0.18 of +0.27 is microscopic; it's so small that it is probably impossible to comprehend for most players. Regards, MaCa. |
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scarper, yes, any time you access the "analyze" page for a game, the server automatically includes the computer analysis if it is available (including other players' games). Inaccuracy = 0.5-1 points difference between your move evaluation and the best move evaluation (e.g. if you lose a pawn or less), mistake = 1-3 points difference (a couple of pawns), blunder = everything over 3 points (knight/bishop and above). tugger, we are actually not sure how to evaluate the current strength of the engine. I would guess it's at least above 2000, since it was finding inaccuracies in higher rated players' games when we were testing it. We'll probably make it play a few games against other chess engines with known strengths at some point, but it'll require more work and it's just not a priority at this point. |
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tugger 20-Apr-10, 13:40 |
Thanks GK, I would have to agree it's over 2000, I would imagine significantly, based on the strength of opponents at that rating I have faced. It's definitely stronger than I am, that's for sure. Hopefully one day I can say that I am better than it! Thanks again for this great addition. |
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tugger 20-Apr-10, 14:28 |
Another suggestion... is it possible to play unrated games against the computer? In any event, it should have a name. We can't just call it the computer. Any suggestions? I propose Gaz, for Gameknot's Analyzer. |
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omus 20-Apr-10, 14:49 |
many thanks |
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Post-game computer analysis |
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hektorx 21-Apr-10, 03:27 |
Each move was be evaluated on the analysis, nice but I couldn't see any the best alternative move. |
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kreifi 21-Apr-10, 04:11 |
Wow |
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Past Games: Visible which games are analysedI myself haven't asked for an analysis yet but apparently one of my recent opponents did with one of our games. I was fortunate to find out though since I only stumbled upon the analysis while browsing my last games played. Possibly you guys have this enhancement already in the pipeline and are improving this new feature while the core is already operational but if you haven't ... please consider adding it. Thanks! |
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hektorx 21-Apr-10, 07:38 |
But I think 'mistake' or 'best move' indication should be colorfull to be noticed easly. Thank you. |
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coopershawk 21-Apr-10, 08:12 |
Thanks Gameknot |
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easy19 21-Apr-10, 12:39 |
A good example with what i mean is from the movie I robot where the police-agent is saved from a sinking car, by a robot instead that the robot decided to safe the child. every human would decide to safe the child first a computer will safe the police agent first.. |
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baronderkilt 21-Apr-10, 13:00 |
What they don't tell you ... |
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Analysed games listed same as annotated games |
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lol |
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