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1. d4
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An interesting little game with a nice combination at the end. |

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1... d5 2. c4 e6 3. Nc3 Bb4 4. Nf3 Nc6 5. e3 Nf6 6. a3 Bxc3+ 7. bxc3 Ne4 8. Qc2 Bd7 9. Bd3 f5 10. O-O Qf6 11. Bb2 Na5 12. cxd5 exd5 13. Ne5 c6
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So far, not much to say. Solid play on both sides. But this is questionable. The black king will remain in the center. |

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14. Nxd7 Kxd7 15. f3
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Probably the best way to clear the center and aim for the king. |

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15... Nd6 16. e4 Nac4
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An interesting attempt to save the day. Will it work? Of course, pxp does not stop the attack, because the black pawn at f5 is pinned. |

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17. e5
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Easy does it now. |

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17... Qe6
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Is Qg5 better? After pxN, Ne3 does not work because of Qd2.
How about Qh6? Qe2 becomes the move for white much as in the game. |

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18. exd6 Ne3 19. Qe2
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Now either rook to e8 is the only move if black wants to continue. |

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19... Nxf1 20. Bxf5
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The crunch. Even the poor little pawn on d6 helps on the attack. |

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20... Qxf5 21. Qe7+ Kc8 22. Qc7#
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Strange how the attack developed quickly after black allowed their king to stay in the center traffic. |
1 comment
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