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28... Ne4
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With the specter of Nd2 , forking queen and king. White's response is forced. |

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29. Rxe4 dxe4 30. Qxe4
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Black is now a full piece clear, and has only to find a few good moves to get the queens off to an easily won endgame. |

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30... Qf7
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! Solid! This allows black to start cleaning up, as a knight move will lead to a nifty discovered check. |

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31. b3
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? I guess this defends the a-pawn, but white really has not much to do here. |

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31... Nxh3+ 32. Kg2
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? Allows mate in two. |

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32... Qf2+
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! And the finish is either 33. Kh1 Qg1# or 33. Kxh3 Qg3#.
A good game by Thomas, who had me on the ropes after a lackadaisical opening, but I managed to complicate and come out on top. I know it's frowned upon by GMs, but if you don't give your opponent the opportunity to make mistakes, how are you going to obtain an advantage? |
2 comments
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