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ANNOTATED GAME

Teaching game
bipolarcorner (1637) vs. bigpeta (2225)
Annotated by: bipolarcorner (1655)
Chess opening: Two knights defence (C55)
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Pages: 1234
26... h5
The best move for as far as I can see it. Not only does it push his pawn 2 steps closer to promotion, but now I also have to watch out for Qxe3 winning a pawn. Since the following would be forced: 27. Qxe3 Qxe3 28.Rxe3 after which he's a clear pawn ahead. Rxe3 is still not an option because of 27.Qd5+ 28. Kb8 Rg8. I'm not quite sure what to play here as Qxe3 should follow no matter what white plays here. I considered 27. Qd5+ Kb8 28. Rg8, pinning his rook. In the case of Rxg8 I could play Qxg8 in the hope to draw by repetition, but I realised that a6 is also a flight square for black, which isn't a place my queen could reach. A draw by repetition would be impossible.

 
27. Rh7
The pawn on e3 is lost, however with Rh7 i prepare to equalise material once more.

 
27... Qg3
Preparing Qe1+.

 
28. Rxh5
Winning back the material I'll eventually end up losing. This is where the complications start though and as such, this is a bad move. White could have delayed this.
1 comment
 
28... Qe1+
Kc2 leads to Qe2+, winning the rook. Therefore my only option is Qd1. Maybe getting my rook on that diagonal was his intention all along and why he didn't mind me taking it.

 
29. Qd1 Qxe3+
Defending with Qd2 means he'll play Qg1+ with the aim of getting to the g6 square and maybe fork king and rook. That of course implies that I'm going to be playing Kc2, but it's not that simple. 30. Qd2 Qg1+ 31.Qd1 Re1! winning my queen for his rook. I start calculating whether or not I can move my king to maybe get out of the nasty future skewer and or pin.
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30. Kb1
I didn't like what I found, white loses the c4 pawn no matter what. There's still quite a few pieces on the board though, a draw is definitely still possible. The only thing I need to do is somehow trade all of the pieces so he only has 1 pawn left. If my king in that case is at the correct square, it's a theoretical drawn endgame. I barely ever study endgames, but the one I've spent most time on is king and pawn versus king and how to draw that.

 
30... Qe4+
Winning the c4 pawn.

 
31. Ka1 Qxc4
He's a clear pawn up. White can still draw given correct play and that's what I decide to be aiming for. If I'm too ambitious and try and force something it'll weaken my kingside and I'll probably get the short end of the stick. Remember several moves ago when I said I can't turtle up all game? Well, time to become a tortoise instead then.

 
32. a3
Creating a flightsquare for the future. Currently it's not of much use with his queen on c4, but unless he somehow gets his rook on the first rank, it won't be much of a problem. This move was actually on recommendation by peta, I didn't come up with it myself, though it makes a lot of sense when I thought about it afterwards. I hadn't thought much about the position yet at that point as I was resolving real life stuff. I may or may not have found this move if I had thought about it before peta recommended it. Nobody will ever know.
1 comment
 
32... a5
Preparing moves such as b5, c5, etc. Pretty straightforward moves to try and crash through my pawnstructure and maybe somewhere get a winning position. I think this game can, given proper play, still go to a draw, but it's easy to slip up. I'll have to play very accurately.

 
33. Rh1
Not neccecarily, but probably only the 3th best move. Best was either Qd5+ which I missed, but saw a move afterwards, which forces the trade of queens. After that black is still a pawn up, but his ability to catch me offguard somewhere and force a win is a lot less. The second best move was noticed by peta a move later. Qh1+, giving check to the Black king. Problem was that I couldn't see a good follow-up after Kb8. Maybe Rh7 after that, pressuring c7 and preventing the king of going where he wants to. Qd5 is better if you're playing for a draw, Qh1 is better if you're somehow still playing for a win with white, which is ambitious but I guess somehow still possible. The idea behind Rh1 was to defend any Rf8 -> Rf1 ideas. After Rh1, I'd be able to move my queen around freely without having to fear pins or backrank checkmates.

 
33... Re2
Pressuring b2. It's not too much of a threat, but white has to be careful at all times.

 
34. Re1
Offering the trade. if he trades then a draw becomes significantly easier, if he doesn't then at least my rook is slightly better. I anticipated Rf2 here, keeping the pressure on b2 and preventing Rf1 or Re2 ideas. Maybe he can also play Rc2, but I think that's drawish if I play a waitinf move like Rg1.

 
34... Rf2
Staying on the 2nd rank. Notice that Rf1 or Re2 aren't possible anymore because of his queen, so I can't force a draw or trade from this position.

 
35. Rh1
Moving further away from Black's pieces. There's little White can do to improve his position, all he can do is move his pieces around, protect a few key squares and put up a tight guard. This is also probably where I start to nag in chat ( as I'm a bit of a sore loser ) about not being able to improve my position.

 
35... a4 36. Re1 Ka6
Moving out of possible checks. Black has all the time in the world so he might as well.

 
37. Qd8
Threatening 38. Qa8+ Kb5 39. Re5 c5 40.Qe8+ etc.

 
37... Kb7
The easiest defence to my threat.

 
38. Qd1 Rh2 39. Qf3+ Ka7 40. Qe3 Qb3
Offering a trade of pieces. Normally this would be a good thing, but I'm not so sure if I want a pawn on b3 Note that I also can't capture the pawn on b3 if it gets there with Re3 because of Rh1+ Re1 Rxe1 checkmate. Having a pawn on b3 means permanently sealing of all escape squares. The only way to escape would be to move my king all the way around, which arguably costs too much time. Meanwhile black is going to march all his pawns down the board and when c3 is played and I take bxc3 it creates a passed b-pawn for Black

 

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